create implication broken_branch (16) -> broken_object (128)
create implication broken_statue (15) -> broken_object (128)
create implication broken_chains (15) -> broken_object (128)
create implication broken_pokeball (13) -> broken_object (128)
create implication broken_container (12) -> broken_object (128)
create implication broken_pottery (12) -> broken_object (128)
create implication broken_visor (12) -> broken_object (128)
create implication broken_moon (12) -> broken_object (128)
create implication broken_mug (12) -> broken_object (128)
create implication broken_lights (11) -> broken_object (128)
create implication broken_controller (11) -> broken_object (128)
create implication broken_toy (11) -> broken_object (128)
create implication broken_arrow (11) -> broken_object (128)
create implication broken_necklace (11) -> broken_accessory (3)
create implication broken_bench (11) -> broken_object (128)
create implication broken_leash (10) -> broken_object (128)
create implication broken_sign (10) -> broken_object (128)
create implication broken_stool (10) -> broken_object (128)
create implication broken_eyewear (10) -> broken_accessory (3)